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Background: Archaeologist. An archaeologist learns about the long-lost and fallen cultures of the past by studying their remains – their bones, their ruins, their surviving masterworks, and their tombs. Those who practice archaeology travel to the far corners of the world to root through crumbled cities and lost dungeons, digging in search of ...

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You act as an intermediary between the realm of the holy and the mortal world, performing sacred rites and offering sacrifices in order to conduct worshipers into the presence of the divine. You are not necessarily a cleric – performing sacred rites is not the same thing as channeling divine power. Choose a god, a pantheon of gods, or some ...Background: Hermit. You lived in seclusion, either in a community or alone, for a formative part of your life. In your time apart from society, you found quiet, solitude, and perhaps some of the answers you or your family were looking for. Equipment: A diary of your experiences, a winter blanket, a set of common clothes, a poison kit, and 100 Ryo.Background: Entertainer. You thrive in front of an audience. You know how to entrance them, entertain them, and even inspire them. Your poetics can stir the hearts of those who hear you, awakening grief or joy, laughter or anger. Your music raises their spirits or captures their sorrow. Your dance steps captivate, your humor cuts to the quick.Background: Orzhov Representative. The prospect of immense wealth is the promise of membership in the Orzhov Syndicate. All of the guild's endeavors channel wealth from Ravnican society into the ranks of the Orzhov - and concentrates the spoils at the top of the hierarchy. As a functionary in that system, your best hope is to claim as much as ...

Bard - D&D 5e Wiki. Bard. Whether scholar, skald, or scoundrel, a bard weaves magic through words and music to inspire allies, demoralize foes, manipulate minds, create illusions, and even heal wounds. The bard is a master of song, speech, and the magic they contain. You must have a Charisma score of 13 or higher in order to multiclass in or ...

D - Dunamancy Spell DG - Graviturgy Dunamancy Spell DC - Chronurgy Dunamancy Spell HB - Homebrew Spell R - Ritual Spell T - TechnomagicBackground: Shipwright. Source: Ghosts of Saltmarsh. You have sailed into war on the decks of great ships, patching their hulls with soup bowls and prayers. You once helped build a fishing vessel that single-handedly saved a town from starvation. You have seen a majestic prow in your dreams that you have not been able to replicate in wood.

Background: Black Fist Double Agent. You are an informant for the Tears of Virulence who now lord over Phlan, but are also a double agent for the original town guard of Phlan, the Black Fist. For the Tears you’ve been tasked with ferreting out the secrets of Phlan's criminal underworld, insurgency, and the common peoples of Phlan.Background: Charlatan. You have always had a way with people. You know what makes them tick, you can tease out their hearts' desires after a few minutes of conversation, and with a few leading questions you can read them like they were children's books. It's a useful talent, and one that you're perfectly willing to use for your advantage.Characters with the faceless background don a disguise—literally or otherwise—as they adventure. This persona might be dramatic or subtle. In a way, though, many characters …Flaws. Isolated from the political struggles of urban Tal’Dorei, you are a member of the Ashari people — a society bound to an ancient covenant protecting the Material Plane from the chaos of the primordial elements. You’ve been raised to revere and protect the natural world, and to shepherd the tumultuous elemental forces that give it life.

Background: Earthspur Miner. You are a down-on-your-luck miner from the Earthspur Mountains who is no stranger to hardship. You have spent a great deal of time living among the dwarves, goliaths, and denizens of the Underdark who also work mines in the area. At this point, you're just as comfortable working underground as above.

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Background: Knight of Solamnia. You have trained to be a valorous warrior known as a Knight of Solamnia. Strict rules guide your every action, and you work to uphold them as you strive to defend the weak and oppose evil. Your honor is as important to you as your life. Equipment: An insignia of rank, a deck of cards, a set of common clothes, and ...A character’s background is essentially where their personal story began, before they became an adventurer or hero. In DnD 5e the character background grants …Background: Haunted One. You are haunted by something so terrible that you dare not speak of it. You’ve tried to bury it and run away from it, to no avail. Whatever this thing is that haunts you can’t be slain with a sword or banished with a spell. It might come to you as a shadow on the wall, a bloodcurdling nightmare, a memory that ... Background: Hillsfar Merchant. Before becoming an adventurer, you were a successful merchant operating out of Hillsfar, the City of Trade. Your family operated warehouses, organized caravans, managed stores, or owned a ship, and has trade contacts throughout the Moonsea region, as well as up and down the length of the Sword Coast.Background: Smuggler. On a rickety barge, you carried a hundred longswords in fish barrels right past the dock master's oblivious lackeys. You have paddled a riverboat filled with stolen elven wine under the gaze of the moon and sold it for twice its value in the morning. In your more charitable times, you have transported innocents out of war ...

History, Persuasion. Backgrounds - DnD Wiki | Dungeons and Dragons 5th Edition (D&D 5E) Wiki.1. I have no problem with betraying people who trust me. 2. Some people want to kill me, to make sure I never tell a secret they'd rather have untold. 3. I've worn so many disguises, I've lost sight of who I truly am. 4. I never share secrets with anyone. 5.Background: Courtier. In your earlier days, you were a personage of some significance in a noble court or a bureaucratic organization. You might or might not come from an upper-class family; your talents, rather than the circumstances of your birth, could have secured you this position. You might have been one of the many functionaries ... Background: Soldier. War has been your life for as long as you care to remember. You trained as a youth, studied the use of weapons and armor, learned basic survival techniques, including how to stay alive on the battlefield. You might have been part of a standing national army or a mercenary company, or perhaps a member of a local militia who ...Cultural background constitutes the ethnic, religious, racial, gender, linguistic or other socioeconomic factors and values that shape an individual’s upbringing. A cultural background can be shaped at the family, societal or organizational...The sample backgrounds in this chapter provide both concrete benefits (features, proficiencies, and languages) and roleplaying suggestions. Proficiencies. Each …

Overview. In gladiator background 5e you’ve gained some fame (or the infamy) by participating in the sport of the armed combat and it is being pitted in the …Background: Boros Legionnaire. As a member of the Boros Legion, your life is devoted to the service of angels and consecrated to the work of establishing justice and peace on the streets of Ravnica. You might be a true believer, inspired by the example of the angels, moved by the plight of the downtrodden, and devoted to the cause of justice.

Are you tired of looking at the same old, boring desktop background every day? Do you want to add a touch of personality and creativity to your computer screen? Look no further. If you’re in search of high-quality, professional-grade deskto...A person’s cultural background refers to the environment and surroundings in which he/she grew up in. It is the collection of influences in a person’s life and involves much more than just geographic location.Rogue. Rogues rely on skill, stealth, and their foes' vulnerabilities to get the upper hand in any situation. They have a knack for finding the solution to just about any problem, demonstrating a resourcefulness and versatility that is the cornerstone of any successful adventuring party. You must have a Dexterity score of 13 or higher in order ... Background: House Agent. You have sworn fealty to a dragonmarked house. If you have a dragonmark, you're likely a member of one of the house's influential families; otherwise you're an outsider who hopes to make your fortune through the house. Your main task is to serve as the eyes of your house, but you could be called on at any time to act as ... Backgrounds Heroic Chronicle Classes Items Feats Racial Feats Miscellaneous Homebrew UA All Spells • Artificer Spells • Bard Spells • Cleric Spells • Druid Spells • Paladin Spells • Ranger Spells • Sorcerer Spells • Warlock Spells • Wizard Spells School • Abjuration • Conjuration • Divination • Enchantment • Evocation • Illusion • NecromancyBackground: Phlan Refugee. Gone are the happier days of walking into the Laughing Goblin Inn after a hard day’s labor. Everything has changed, and you are lucky to be alive. Back in Phlan you could count yourself among those street-wise folks who knew when to pay a bribe and who to work with to make a living. Your ability to listen to the ...Mercenary Veteran. As a sell-sword who fought battles for coin, you're well acquainted with risking life and limb for a chance at a share of treasure. Now, you look forward to fighting foes and reaping even greater rewards as an adventurer. Your experience makes you familiar with the ins and outs of mercenary life, and you likely have harrowing ...

5. Cosmic. Doctors who know of the energies in the universe and their interactions with the body understand there are materials that can balance and imbalance the body to cause illness, including lapidary practices and meditation. You have a case of up to 10 gemstones of your choice, each one worth no more than 5 gp. 6.

Background: Clan Crafter. Table of Contents. Features. Respect of the Stout Folk. Suggested Characteristics. The Stout Folk are well known for their artisanship and the worth of their handiworks, and you have been trained in that ancient tradition. For years you labored under a dwarf master of the craft, enduring long hours and dismissive, sour ...

Background: Selesnya Initiate. You are a member of a blessed community, built on the ideals of harmony. Here, nature and civilization coexist peacefully, living and growing in accordance with the will of the Worldsoul, Mat'Selesnya. As a member of the Selesnya Conclave, you are surrounded by people and other creatures who share your worldview ...Background: Outlander. You grew up in the wilds, far from civilization and the comforts of town and technology. You've witnessed the migration of herds larger than forests, survived weather more extreme than any city-dweller could comprehend, and enjoyed the solitude of being the only thinking creature for miles in any direction. Located on the southern edges of the Shining South, and hemmed in by mountains all around, the magocracy of Halruaa is a bizarre land to most in Faerun who know about it. Many folk have heard of the strange skyships the Halruaans sail, and a few know of the tales that even the least of their people can work magic.1. Chef de Cuisine or Sous Chef, Manages the kitchen and its staff. The Chef de Cuisine is typically authorised to write and alter the menu, while a sous chef is just a manager. 2. Chef de Partie, Manages a portion of the kitchen staff if the team is very large. Examples include Rôtisseur (roast cook), Entremetier (entrée preparer), and ...Mercenary Veteran. As a sell-sword who fought battles for coin, you're well acquainted with risking life and limb for a chance at a share of treasure. Now, you look forward to fighting foes and reaping even greater rewards as an adventurer. Your experience makes you familiar with the ins and outs of mercenary life, and you likely have harrowing ...Background: Guild Artisan. You are a member of an artisan's guild, skilled in a particular field and closely associated with other artisans. You are a well-established part of the mercantile world, freed by talent and wealth from the constraints of a feudal social order. You learned your skills as an apprentice to a master artisan, under the ... Background: Earthspur Miner. You are a down-on-your-luck miner from the Earthspur Mountains who is no stranger to hardship. You have spent a great deal of time living among the dwarves, goliaths, and denizens of the Underdark who also work mines in the area. At this point, you're just as comfortable working underground as above.Background: Hillsfar Merchant. Before becoming an adventurer, you were a successful merchant operating out of Hillsfar, the City of Trade. Your family operated warehouses, organized caravans, managed stores, or owned a ship, and has trade contacts throughout the Moonsea region, as well as up and down the length of the Sword Coast.1. A tiny vial pendant, filled with a drip of honey that glows faintly. 2. A small lead ingot with a strange thumbprint pressed into it that whispers when held tightly. 3. Two lodestone spheres that chime when they attract each other. 4. A smoldering pebble of coal that, while always hot, doesn’t burn skin. 5.

Show Description. Skill Proficiencies: Athletics, Perception. Tool Proficiencies: Navigator's tools, vehicles (water) Equipment: A belaying pin (club), 15 metres of silk rope, a lucky charm such as a rabbit foot or a small stone with a hole in the centre, a set of common clothes, and a belt pouch containing 10 gp.We know that, just like us, you are missing travel. And what better way to think about the days when we will be able to fly again than to bring our travels right into Zoom, the app everybody's using to stay connected? Most of us are working...1. A tiny vial pendant, filled with a drip of honey that glows faintly. 2. A small lead ingot with a strange thumbprint pressed into it that whispers when held tightly. 3. Two lodestone spheres that chime when they attract each other. 4. A smoldering pebble of coal that, while always hot, doesn’t burn skin. 5.Instagram:https://instagram. teva 54 round white pillwhite round pill 44 198where is frank vascellarospirit flight seating map Background: Mulmaster Aristocrat. From your hilltop home, you have looked down (literally and perhaps figuratively) on the unwashed masses of Mulmaster for your entire life. Your fur-trimmed robes and training in the visual and performing arts mark you as wealthy and perhaps well-born; you are a member of the City of Danger's aristocracy.Backgrounds, Featured and Quality. These backgrounds have been vetted through the Featured Articles or Quality Articles process and are suitable for any normal campaign. Adventurer. Archivist. Chronicler. Cook. Courtesan. Diplomat. Doctor. gigi bryant autopsy photosoce wow meaning In today’s digital age, our desktop backgrounds play a significant role in setting the mood and inspiring us throughout the day. Whether you’re working on a project, studying for exams, or simply browsing the web, having a captivating deskt... texas gun trader killeen Background: Archaeologist. An archaeologist learns about the long-lost and fallen cultures of the past by studying their remains – their bones, their ruins, their surviving masterworks, and their tombs. Those who practice archaeology travel to the far corners of the world to root through crumbled cities and lost dungeons, digging in search of ... Background: Witherbloom Student. You filled your childhood with rudimentary alchemical experiments, all in the hope of becoming a student of Witherbloom College. The life sciences are the focus of your reading, which include biology and necromancy. Brewing strange concoctions with medicinal properties, exploring the anatomies of monsters, and ...Background: Harborfolk. You are one of the hundreds of small-time fishermen and -women who haul the bounty of Mulmaster's freshwater harbor to the city's markets each morning. You have spent countless days rowing in the waters in and around Mulmaster and know them and the other fisher folk, dockworkers, and port inhabitants better than anyone.