Hoi4 combat width.

If you attack from two tiles into another the combat width will be 120. If you attack from three tiles into another the combat width will be 160. So the combat width of a battle is 80 + 40n, where n is the number of attacking tiles. What this means is that if you have ten 40w divisions in a tile and attacking an enemy tile that has three 40w ...

Hoi4 combat width. Things To Know About Hoi4 combat width.

Mass assault is the king of infantry spam. The -0.4 combat width is essentially a buff to all infantry combat stats minus org at the cost of more infantry equipment and manpower. The left path kind of goes back on the infantry spam and gives more tank bonuses, but if you are picking MA you don't have time for tanks. The Mass Assault doctrine tree has options that reduce the combat width of infantry battalions (from 2 width to 1.6 width). The sum of all Battalions. Combat width notes: The normal maximum combat width provided by the battlefield used to be 80, now it varies by terrain. If attacking divisions come from more than one province, then extra width ...The best combat widths according to the new patch are: 12, 15, 17-19, 22-24, 27, 36, 40 and 44. Another way you can interpret it, is by bad widths. As usual, lower than 6 and higher than 50 are bad. These should be avoided at all cost. Most good widths are more similar to eachother.TLDR: After AAT, divisions with combat width lower then 12 and higher then 40 are useless. The best combat widths for non-specialized divisions are 14/15 and 18, if you want to go for larger divisions use 24/25 or 35/36. In general, larger divisions take more penalties, however the penalties are only in the low single digits.

Today unlimited divisions can get into every battle! What will this change? Probably a lot. We're going to be playing as Japan and see how powerful China bec...Go to hoi4 r/hoi4 • by ... at 01:55 CAIN explains 40 width and a bit of 44 width but 44 width is only effective under the -10% combat width Field marshal. As you can see CAIN being CAIN he uses NATO symbols so those boxes with X …Im using 22-23 width to reduce supply consumption. They can fit with most of battlefields atm. Many experienced players also suggest 10-12 width to outspam enemies.From bigger ones i'm using 42w, but sometimes it cause issues. Anyway most of popular mods going back to old 10/20/40 system or they change it to 15/30.

Combat Width. An important part of designing a division template in HOI4 is the combat width. It determines how many of your units can enter the fight at once. The lower the combat width of the division, the more iterations of it can join the fight, and vice versa. Depending on the terrain, the combat width may alter drastically.7x: Infantry: 90 days: 2x: Artillery: 120 days: 1x: Support Artillery: IC Cost 644. Sum of:

If you actually do the testing, the 45 width division you claim is really good in your guide fails to beat 10 widths, 15 widths, 20 widths, and 21 widths when attacking. It also cannot defend against either 10 or 15 widths. This is done with 15% coordination for the 45 widths. 4.Published: May 5, 2021 Hearts of Iron 4 Hearts of Iron 4 ’s forthcoming 1.11 ‘Barbarossa’ update will make some pretty meaningful alterations to the game’s critical combat width …To copy directly from the previous link, these are the bonuses a 10 Width has over a 20 Width: Stat Two 10 Width % compared to One 20 Width HP 1.03% Organization 79% Soft Attack 41.45% Hard Attack 17.58% Defense 11.18% Breakthrough 25.04% Manpower 8.26% Total Production Cost 27%.Outlier Inefficient Combat Widths: 7, 11, 13, 15, 21-22, 25-26, 28-31, 42-43. The lower combat widths have more diversity, but the consequences of being inefficient here are lessened. Mid-range combat widths start seeing some favorites emerge, but there's still some decent choices throughout.

These values are now -1.5% (from -2% in 1.10) and -33%, meaning that each percentage of the base width you are exceeding nerfs all divisions by 1.5%. This is capped at -33%, meaning that an additional division will not be added if it results in a penalty of more than 33%, or a width of 22% (33 / 1.5) greater than base.

That's why 40w are better for attacking, because they need to stack more stats to overcome the maluses from attacking, while 20w is enough with the buffs from defending. The biggest width for a battalion is 3. There can be a total of 25 battalions. 3x25=75 maximum width. That's why.

I didn't find anything by searching but it seems like combat widths don't follow the 80 for attacking from one province and +40 for each flank that the base game does. As far as I can tell it will let me attack from one direction with 60 width and open up +20 more for each flank, but I've also seen what looks like weird random widths for other ...The 18 Width Infantry Template The 28 Width Infantry Template The 42 Width Infantry Template Pure Infantry. Pure infantry can be useful because it is cheap to produce and uses minimal fuel. Using only infantry allows you to stay at 10 combat width, which offers the best organization for the combat width.Kindness can help us feel less cynical and more connected to others. Work burnout can take many forms: a general lack of enthusiasm for your work, cynicism about your co-workers, or the general fatigue associated with showing up every day t...On May 3, 2003, George W. Bush famously stood in front of a banner that read “Mission Accomplished” and declared an end to major combat operations for the United States in Afghanistan.It seems like even the least favorable terrains allow generous number of units to join in, with 20 width it seems most terrains allow at least 3, 4 or 5 if attacking from multiple directions, so combat width does not seem like it would be a factor at least early game, until you had enough divisions to actually fill it.

The rule of thumb is that you want a combat width of 10, 20, or 40. When you attack from a single province, the combat width is 80. That means you can have any number of divisions whose total combat width doesn't exceed 80 actively fighting. Once you exceed 80, all other divisions must wait in reserve until an attacking division retreats.Combat Width in Hearts of Iron 4 is NOT difficult - But MANY videos out there overcomplicate things, and they MAKE IT DIFFICULT...So let's start simple, we'l...Go to hoi4 r/hoi4 • by ... Combat Width - Can you attack with too many? Hi there. I am going to sound really daft on this one, as someone with 200+ hours in the game - when it comes to division width, I understand that 10,20 or 40 is good because a battlefield is a width of 80, plus 40 per province attacking from.The Mass Assault doctrine tree has options that reduce the combat width of infantry battalions (from 2 width to 1.6 width). The sum of all Battalions. Combat width notes: The normal maximum combat width provided by the battlefield used to be 80, now it varies by terrain. If attacking divisions come from more than one province, then extra width ...TLDR: After AAT, divisions with combat width lower then 12 and higher then 40 are useless. The best combat widths for non-specialized divisions are 14/15 and 18, if you want to go for larger divisions use 24/25 or 35/36. In general, larger divisions take more penalties, however the penalties are only in the low single digits.

But that is still less than 20w which is at 82.6, or 21w which is 83.33, which is comparatively 10% better efficiency. Going from 18 to 20 or 21 isn't that big of a move either, its one more infantry or artillery and it will only sometimes make you have fewer formations in the combat to bring more supports.

Using 39 widths instead of 40 wides though, the over-width penalty is delayed until 240 wide combats, and would be a -27.5% penalty. Using 38 widths would start their penalty at 200 width, and would be -28%. Same as with over-sized divisions, the width of the combat not being a perfect multiple of the factor you're basing your divisions width ...Divisions will be added from the reserve unless the combat width penalty exceeds 33%. The combat width penalty is calculated as 1.5 * (total_width - battle_width) / battle_width, so this shows that in a 80-width battle, it is possible to have a 97 width (penalty of 31.9%), but not a hypothetical width of 98 (penalty of 33.75%). 2.In today’s digital age, identity theft has become a widespread problem that affects millions of people every year. IdentityTheft.gov is a website created by the Federal Trade Commission (FTC) in response to the growing problem of identity t...If you attack from two tiles into another the combat width will be 120. If you attack from three tiles into another the combat width will be 160. So the combat width of a battle is 80 + 40n, where n is the number of attacking tiles. What this means is that if you have ten 40w divisions in a tile and attacking an enemy tile that has three 40w ...hoi4-Combat-width-simulator. Important features of this simulator: Change the province types you're fighting in. Change the weights relating to from how many sides you're attacking. Instead of plotting (combat width penalty) on the y-axis, (used combat width)* (combat width penalty) is plotted on the y-axis. This gives a more realistic view of ... Arguably the most important part of an HOI4 military, most of the game’s combat mechanics revolve around divisions slugging it out with their evil counterparts on the opposing side. COMBAT WIDTH. The main distinguishing feature between any two divisions is their makeup in the Division Designer. Here, you can add and subtract …Military service is a noble and selfless calling, but when it comes time to transition back into civilian life, many veterans find themselves struggling to adjust. One of the biggest challenges they face is finding meaningful employment.hoi4-Combat-width-simulator. Important features of this simulator: Change the province types you're fighting in. Change the weights relating to from how many sides you're attacking. Instead of plotting (combat width penalty) on the y-axis, (used combat width)* (combat width penalty) is plotted on the y-axis. This gives a more realistic view of ...

Now the main reason you would use 10 width over 20 width is they have nearly the same organization. Once I recently found out that the color arrows during combat represent who is likely to run out of organization first, it became clear that organization was one of the most important statistics when on the defensive.

Wanted to ask, what is the most optimal combat width right now. Some use 20 or some width, others 40 some width. What is the best for all terrains ? I use 30 width and does seem to work fine War as Canada max buffed major countries. ... "Hoi4 width graph" will give you the answer you're looking for, which is that 10-18, 20, 21, 27, I think 33, 41, 42 …

One of the more commonly overlooked changes that Black ICE makes is to the combat width for land warfare. The base width is now 75, and the change is intended to put a higher emphasis on flanking, reduce the amount of divisions that can participate in a battle, and accommodate the typically fewer amount of divisions used in the mod versus the ...Leveraging the full 80 width of 368 attacks against the 20 width of 174 defense isn't leaving 75% of the attacks undefended, only about 52.7%. Granted, this does mean that the 40-wides still have an advantage in that 100% v the 50% would see only 5.4% of the attacks undefended, that isn't the 50% your chart seems to suggest.I'm actually building 18 width line infantry, 15 width marines, 10 width paratroopers, and 25 width mountaineers, using marines in jungle and marsh, moutaineers is hills and mountains Now they just need to buff armor because at moment I think its pretty severely underpowered.I have seen everything from 15 width to 30. In my opinion with the new coordination mechanic bigger divisions are still better but what do you think? I find 22.5/45 is quite good but sometime 20 is better. It just depends where you are fighting.Combat Width Calulator Is A GAME CHANGER! - HOI4 Combat Width GuideMain Channel https://www.youtube.com/davefeedbackgamingDiscord! http://www.discord.gg/feed...6.1 Targeting 6.2 Collateral damage 7 Combat factors 8 Equipment damage 9 Equipment capture 10 Equipment recovery Tactics [ edit] Main article: Combat tactics Tactics are automatically selected by the leading generals. They provide damage, movement speed, and base combat width modifiers in the battle. Combat width [ edit | ]And yet comment after comment is talking about how 10 width gets on average 1.3% less penalties across all terrain types while being completely ignorant about how it will take literally several times more combat losses over a higher width division. Combat width feels like an incredibly important choice, but two high width divisions will perform ...1. Basic Templates. 20 width infantry template. Later on you should upgrade this one to 40 width (14infantry + 4 art) 10 width anti-tank template. You should have this template behind the frontline. This is a monster when comes to destroying tanks. 40 width better anti-tank template. Military Police Template.I would assume its the same width as the type of tile you're trying to invade, unless there is a specific combat width for a "beach". International-Key723 • 2 yr. ago. Dammn 2028 hrs in the game and never gave naval combat with a thought lol 😆. International-Key723 • 2 yr. ago.What is peoples opinions of optimal combat width? Considering the line is 80 (+40 per additional province) my view is that it makes sense that division with should be either 10 or 20 (20 preferred for me) yet I have seen people mention up to 26. Just wandering what people find works best. Right now I find 20 seems theoretically the most …

Add some support arty, an engineer, and maybe recon. Infantry should be your main fighting force with mass assault doctrine. Motorized are reasonably cheap and are very useful against Russia and in Africa, long as you don't go overboard. Beyond that, you can start doing hybrid artillery/infantry for assaults.There isn't an ideal combat width. It depends on circumstances and play style. For example, 25 width is ideal for mountains but is poor in other terrain. Are you a player that will micro your troops so you keep 25 width divisions in mountains? I find that a single width isn't best anyway. For example, as USSR most of the terrain is forest or …The Mass Assault doctrine tree has options that reduce the combat width of infantry battalions (from 2 width to 1.6 width). The sum of all Battalions. Combat width notes: The normal maximum combat width provided by the battlefield used to be 80, now it varies by terrain. If attacking divisions come from more than one province, then extra width ...Instagram:https://instagram. lochinvar rep locatorhonor hold quartermastermichelle obama's iqkomu radar weather Most infantry and tank battalions have a combat width of 2, so dividing 90 by 2 will give you a combat width of 45. Next up on the chopping block is the forest and jungles. Their new combat width is now 84, which divides down to 42. Hills have a combat with of 80, so it’ll be 40. Mountains, on the other hand, are 75, which divides down to 37.5. fortniteburger.net memear47 80 lower Jun 17, 2023 · Combat width. 6.1 Targeting 6.2 Collateral damage 7 Combat factors 8 Equipment damage 9 Equipment capture 10 Equipment recovery Tactics [ edit] Main article: Combat tactics Tactics are automatically selected by the leading generals. They provide damage, movement speed, and base combat width modifiers in the battle. Combat width [ edit | ] unblocked premium cookie clicker Select a random division in question and it will be on the bottom of the middle column of stats. You will want a template that is generally either 20 or 40 width but so long as they are multiples of either 10, 20, or 40, it does not matter too much. You can run even smaller combat width provided you understand the consequences if you do so and ...The more directions you attack from, the larger the front, and the less combat width matters. Urban terrain is typically isolated and can be surrounded (somewhat negating combat width). Marshes should always be avoided. Mountains are 75W + 25W / front (so use 15W or 25W divisions, always) In this condition, the following are the combat widths:HOI4 combat width calculator Description. I created this GUI tool in order to visualize which ...